+
Point of view
All features
class NCURSES_PROGRESSBAR
Summary
This class adds a progress bar widget.
Direct parents
Inherit list: NCURSES_WIDGET
Class invariant
Overview
Creation features
{ANY}
Features
{ANY}
{NCURSES_WIDGET}
{}
{ANY}
{NCURSES_WIDGET}
{}
{ANY}
{ANY}
{}
{}
{}
left: INTEGER_32
writable attribute
{ANY}
writable attribute
{ANY}
width: INTEGER_32
writable attribute
{ANY}
height: INTEGER_32
writable attribute
{ANY}
min_value: INTEGER_32
writable attribute
{ANY}
max_value: INTEGER_32
writable attribute
{ANY}
current_value: INTEGER_32
writable attribute
{ANY}
set_value (v: INTEGER_32)
effective procedure
{ANY}
refresh_later
effective procedure
{ANY}
is_value_displayed: BOOLEAN
writable attribute
{ANY}
display_value (b: BOOLEAN)
effective procedure
{ANY}
get_window: NCURSES_WINDOW
effective function
parent_resized
effective procedure
effective procedure
{}
writable attribute
{}
redraw_later
effective procedure
{ANY}
redraw_now
effective procedure
{ANY}
hidden: BOOLEAN
writable attribute
{ANY}
show
effective procedure
{ANY}
hide
effective procedure
{ANY}
is_children_drawing_disable: BOOLEAN
writable attribute
{ANY}
draw_children (b: BOOLEAN)
effective procedure
{ANY}
set_foreground_color (color: INTEGER_32)
effective procedure
{ANY}
set_background_color (color: INTEGER_32)
effective procedure
{ANY}
set_colors (foreground: INTEGER_32, background: INTEGER_32)
effective procedure
{ANY}
get_foreground_color: INTEGER_32
effective function
{ANY}
get_background_color: INTEGER_32
effective function
{ANY}
set_parent (p: NCURSES_WIDGET)
effective procedure
add_child (child: NCURSES_WIDGET)
effective procedure
delete
effective procedure
propagate_resize
effective procedure
screen_left: INTEGER_32
effective function
screen_top: INTEGER_32
effective function
writable attribute
writable attribute
dispose
effective procedure
{}
Action to be executed just before garbage collection reclaims an object.
dispose_children
effective procedure
{}
ncurses: NCURSES
once function
{ANY}
Access to the ncurses singleton.
invisible_cursor_mode: INTEGER_32
is 0
constant attribute
{ANY}
In this mode the cursor is invisible.
default_visible_cursor_mode: INTEGER_32
is 1
constant attribute
{ANY}
The default visible cursor mode.
special_visible_cursor_mode: INTEGER_32
is 2
constant attribute
{ANY}
In this mode cursor may blink in a more special or in a more visible way.
valid_cursor_visibility (code: INTEGER_32): BOOLEAN
effective function
{ANY}
key_escape: INTEGER_32
is 27
constant attribute
{}
key_return: INTEGER_32
is 10
constant attribute
{}
Below are integer equivalent for special "function" keys.
key_min: INTEGER_32
{}
key_break: INTEGER_32
{}
key_sreset: INTEGER_32
{}
key_reset: INTEGER_32
{}
key_down: INTEGER_32
{}
The Down arrow of the keyboard.
key_up: INTEGER_32
{}
The Up arrow of the keyboard.
key_left: INTEGER_32
{}
The Left arrow of the keyboard.
key_right: INTEGER_32
{}
The Right arrow of the keyboard.
key_home: INTEGER_32
{}
key_backspace: INTEGER_32
{}
key_dl: INTEGER_32
{}
key_il: INTEGER_32
{}
key_dc: INTEGER_32
{}
key_ic: INTEGER_32
{}
key_eic: INTEGER_32
{}
key_clear: INTEGER_32
{}
key_eos: INTEGER_32
{}
key_eol: INTEGER_32
{}
key_sf: INTEGER_32
{}
key_sr: INTEGER_32
{}
key_next_page: INTEGER_32
{}
Also labeled "Page Down" on some keyboards.
key_previous_page: INTEGER_32
{}
Also labeled "Page Up" on some keyboards.
key_stab: INTEGER_32
{}
key_ctab: INTEGER_32
{}
key_catab: INTEGER_32
{}
key_enter: INTEGER_32
{}
key_print: INTEGER_32
{}
key_ll: INTEGER_32
{}
key_a1: INTEGER_32
{}
key_a3: INTEGER_32
{}
key_b2: INTEGER_32
{}
key_c1: INTEGER_32
{}
key_c3: INTEGER_32
{}
key_btab: INTEGER_32
{}
key_beg: INTEGER_32
{}
key_cancel: INTEGER_32
{}
key_close: INTEGER_32
{}
key_command: INTEGER_32
{}
key_copy: INTEGER_32
{}
key_create: INTEGER_32
{}
key_end: INTEGER_32
{}
key_exit: INTEGER_32
{}
key_find: INTEGER_32
{}
key_help: INTEGER_32
{}
key_mark: INTEGER_32
{}
key_message: INTEGER_32
{}
key_move: INTEGER_32
{}
key_next: INTEGER_32
{}
key_open: INTEGER_32
{}
key_options: INTEGER_32
{}
key_previous: INTEGER_32
{}
key_redo: INTEGER_32
{}
key_reference: INTEGER_32
{}
key_refresh: INTEGER_32
{}
key_replace: INTEGER_32
{}
key_restart: INTEGER_32
{}
key_resume: INTEGER_32
{}
key_save: INTEGER_32
{}
key_sbeg: INTEGER_32
{}
key_scancel: INTEGER_32
{}
key_scommand: INTEGER_32
{}
key_scopy: INTEGER_32
{}
key_screate: INTEGER_32
{}
key_sdc: INTEGER_32
{}
key_sdl: INTEGER_32
{}
key_select: INTEGER_32
{}
key_send: INTEGER_32
{}
key_seol: INTEGER_32
{}
key_sexit: INTEGER_32
{}
key_sfind: INTEGER_32
{}
key_shelp: INTEGER_32
{}
key_shome: INTEGER_32
{}
key_sic: INTEGER_32
{}
key_sleft: INTEGER_32
{}
key_smessage: INTEGER_32
{}
key_smove: INTEGER_32
{}
key_snext: INTEGER_32
{}
key_soptions: INTEGER_32
{}
key_sprevious: INTEGER_32
{}
key_sprint: INTEGER_32
{}
key_sredo: INTEGER_32
{}
key_sreplace: INTEGER_32
{}
key_sright: INTEGER_32
{}
key_srsume: INTEGER_32
{}
key_ssave: INTEGER_32
{}
key_ssuspend: INTEGER_32
{}
key_sundo: INTEGER_32
{}
key_suspend: INTEGER_32
{}
key_undo: INTEGER_32
{}
key_mouse: INTEGER_32
{}
key_resize: INTEGER_32
{}
key_event: INTEGER_32
{}
key_max: INTEGER_32
{}
key_f0: INTEGER_32
{}
key_f1: INTEGER_32
{}
key_f2: INTEGER_32
{}
key_f3: INTEGER_32
{}
key_f4: INTEGER_32
{}
key_f5: INTEGER_32
{}
key_f6: INTEGER_32
{}
key_f7: INTEGER_32
{}
key_f8: INTEGER_32
{}
key_f9: INTEGER_32
{}
key_f10: INTEGER_32
{}
key_f11: INTEGER_32
{}
key_f12: INTEGER_32
{}
key_function (num: INTEGER_32): INTEGER_32
{}
black_color: INTEGER_32
{}
red_color: INTEGER_32
{}
green_color: INTEGER_32
{}
yellow_color: INTEGER_32
{}
blue_color: INTEGER_32
{}
magenta_color: INTEGER_32
{}
cyan_color: INTEGER_32
{}
white_color: INTEGER_32
{}
space: INTEGER_32
once function
{}
return: INTEGER_32
once function
{}
upper_left_corner: INTEGER_32
{}
lower_left_corner: INTEGER_32
{}
upper_right_corner: INTEGER_32
{}
lower_right_corner: INTEGER_32
{}
left_tee: INTEGER_32
{}
right_tee: INTEGER_32
{}
bottom_tee: INTEGER_32
{}
top_tee: INTEGER_32
{}
horizontal_line: INTEGER_32
{}
vertical_line: INTEGER_32
{}
plus: INTEGER_32
{}
scanline1: INTEGER_32
{}
scanline9: INTEGER_32
{}
diamond: INTEGER_32
{}
checker_board: INTEGER_32
{}
degree: INTEGER_32
{}
plus_minus: INTEGER_32
{}
bullet: INTEGER_32
{}
left_arrow: INTEGER_32
{}
right_arrow: INTEGER_32
{}
down_arrow: INTEGER_32
{}
up_arrow: INTEGER_32
{}
board: INTEGER_32
{}
lantern: INTEGER_32
{}
block: INTEGER_32
{}
scanline3: INTEGER_32
{}
scanline7: INTEGER_32
{}
less_or_equal: INTEGER_32
{}
greater_or_equal: INTEGER_32
{}
{}
not_equal: INTEGER_32
{}
sterling: INTEGER_32
{}